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Category Archives: Wireless Space
Hang on to your seats, we ain’t seen nothing yet
Having developed mobile applications for 6+ years. I have observed many trends in the mobile space such as 3D etc and yet, there was 1 trend that I failed to spot back when the Motorola ROKR was the mobile phone … Continue reading
Posted in Wireless Space
Tagged android, apple, blackberry, motorola, nokia, rim, windows mobile
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Latest addition to my portfolio
I have just updated my portfolio with a Blackberry game that I did for Enigma Games a few months ago. There is a review on gamesinfo.net where quoting the reviewer “This is a great game for football fans who want … Continue reading
Posted in Wireless Space
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N-gage again
At the GCA a few weeks ago, I dropped by the Nokia booth in the business section for a presentation on the new N-gage. After the disastrous fiasco that was the original N-Gage. There, I found out more information about … Continue reading
Posted in Wireless Space
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Which mobile phone is the best choice for mobile games
A couple days ago, someone mentioned about his mobile phone being a lousy platform for mobile games. This is a pretty common grouse since device fragmentation means that some phones perform superbly well when running mobile games and some are … Continue reading
Posted in Wireless Space
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Nokia Mosh
Today, I just received an email by Nokia about the beta trial of MOSH Nokia. Being a registered member of Forum Nokia. I was intrigued by this invite and decided to pay a visit to the website. Nokia MOSH is … Continue reading
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My first published article
After a long wait, my first technical article has been published on www.mobilegd.com. www.mobilegd.com is a website that focuses on mobile game development and my article is about creating a J2ME midlet that will connect to a server and then … Continue reading
Posted in Wireless Space
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Puzzle Quest for mobile
Puzzle Quest, 1 of the most original RPGs that I have played so far is finally coming to the mobile phone. Although I have not been trying out new mobile games of late due to the work load. I still … Continue reading
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Carmack and mobile
A nice article with an interview with John Carmack regard mobile games and the Nintendo DS. While the onset of Epic’s Unreal engine and the emphasis of casual games has taken a little shine off of his star, taking a … Continue reading
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An unfortunate turn of events
Recently, with a huge influx of work coming in. I am considering not to take part in the MDA funding scheme which I’ve posted more information here. It would be a big regret if I am unable to take part … Continue reading
Posted in Wireless Space
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5 Questions about Mobile Games with QUALCOMM’s Mike Yuen
This interview with Mike Juntao Yuen of Qualcomm provides an insightful look about the future of mobile games and what he thinks need to be improved in order to get more people to play mobile games. I think if operators … Continue reading
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